Survival Kit para Developers
Aqui podem encontrar uma lista de recursos e links para fazerem melhor jogos, motores de raiz e ajudas deste gráficos a som.
Esta lista é mais orientada para quem já tem conhecimentos prévios de uma Linguagem Orientada a Objectos.
Rendering e Gráficos
- Synapse Gaming SunBurn
- Xen Graphics API for XNA
- Hilva XNA Graphics Engine
- dhpoware XNA Demo Series
- The Danger Zone
- XNA Shader Programming Tutorials
- Screen-Space Ambient Occlusion SSAO
- XNA Procedural LTrees
Animação
- XNAnimation Library
- SGMotion Animation Library
- XNA Animation Component Library
- XNA Animation Component Library for XNA3.1
- Xna Multiplatform Animation System
- KiloWatt Animation
- Skinned Model with Extensions
- Inverse Kinematics Sample
Física
- Oops! Framework
- JibLibX
- Henge3D Physics
- Bullet for XNA
- BulletSharp
- Icarus Physics
- XNA 3D Physics
- Bepu Physics
- Matali Physics
- Farseer Physics Engine
- Soft Body Physics in XNA
Audio
Artificial Intelligence (AI)
- SharpSteer
- Simple AI Engine for XNA
- State machine-based behavior models
- Robot Game from Creators Club
- Steering Behaviors, Obstacle Avoidance
Partículas
- DPSF (Dynamic Particle System Framework)
- Mercury Particle Engine
- Nuclex Framework
- Xen Graphics API for XNA
- XML Particle Sample for XNA Creator Club
Graphical User Interfaces (GUI) / Editores
- Neoforce Controls
- Xna Interface Elements
- XNA Simple GUI
- XNA Level EDitor(LED)
- Nuclex Framework
- 3D XNA Gizmo
- XNAViewer
- XNA and Windows Forms
GameState
- Xna Screen Manager
- Oops! Framework
- Nuclex Framework
- GameStateManager from Creator’s Club
- Prototype Menu System
Multi-threading
- ParallelTasks Threading Library
- Multi-threading your XNA Game
- Designing the Framework of a Parallel Game Engine
Motores XNA
- Ox Game Engine for XNA
- QuickStart Engine
- Phoenix XNA 3D Engine
- Titanium XNA Game Engine
- FlatRedBall Engine
- DEngine
- Tomahawk XNA Game Engine
- Innovative Games
- Torque X 3D
Libs/Extras/Exemplos
- EasyStorage
- XNExtensions
- Xna Input
- XNA Input Handlers
- Handling Multiple Controllers
- XNA Camera
- interpolators and timers
- XNA Console
- Camera 2D With Zoom and Rotation
- XNA Log File
- 2d Lines
- FPS Counter
